AoC 2018 – Day 10 Retro

Today is day 10 of Advent of Code 2018, the fun daily coding challenge I mentioned I was taking part in this year, and I thought it a good time to take a quick look back at my story so far. I’ve still not managed to rank globally for any of the challenges (the closest IContinue reading “AoC 2018 – Day 10 Retro”

ORMDroid 0.20 now available

ORMDroid 0.20, the first packaged release of the ORM framework for android, is now available from the project downloads page on Google Code. This first release packages up the Android library ADT project, adds some documentation (which you can view online here), and makes it easy to grab and go if you don’t like to/wantContinue reading “ORMDroid 0.20 now available”

DEXing Deelang – First steps in SVN

If you’re one of the few who’ve already taken a look at Deelang, you’ll know that it’s a simple scripting language that compiles to a custom bytecode format, which then runs in a simple virtual machine. It can run anywhere, but is targeted mostly for embedded devices, and especially for Android. All this is fine,Continue reading “DEXing Deelang – First steps in SVN”

Spritesheets with Gimp – An adventure in Scheme

One of the coolest Android projects I’m involved with at the moment is a new strategy game, and one of the coolest things about it is it’s retro-look 8-bit style graphics. Growing up in the 80’s I obviously got a lot of exposure to the unique look of games in the 8-bit era, and IContinue reading “Spritesheets with Gimp – An adventure in Scheme”

Android NDK + Eclipse + Windows = Headache!

Whew! Just spent an “interesting” hour or two trying to get some native android code working under Eclipse on Windows… Although this isn’t the first time I’ve used the NDK, it’s the first time I’ve tried to get it working with Eclipse on the Windows (+Cygwin) platform. To borrow an unrelated phrase from elsewhere, it’sContinue reading “Android NDK + Eclipse + Windows = Headache!”

Deelang – First file release available to download

After a few months in Subversion, with a few folks playing with the code and seeing what use they can make of it, the first file release of Deelang is now available from the project’s downloads page. This release is still a very early public release (as denoted by the 0.18 version number) but isContinue reading “Deelang – First file release available to download”

ORMDroid on Google Code

Further to my previous post, I spent a bit of time today getting the ORMDroid project set up on Google Code (Edit: Moved to Github), including adding a bit of sample code to get you going with the library. I’m also working on extracting a simple sample project that will also go in the repository, whichContinue reading “ORMDroid on Google Code”

Introducing ORMDroid

Another year, another blog… Actually, I’ve been out of the blogging cycle for a year or two now, as I’ve just been too busy with work to really dedicate any time to open source and my own projects, but a recent (positive!) change in my  work schedule means I’m now back and able to investContinue reading “Introducing ORMDroid”

PJ5 TTL CPU

Blog about the TTL based CPU design we're making

Don Charisma

because anything is possible with Charisma

Tech Filled Fantasy

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