Since getting my Raspberry I’ve found that it’s limiting factor is RAM. It’s tricky to get modern embedded (or mobile) operating systems running in any useful way with just 256MB. Then this caught my eye – want one!!
Category Archives: Android
ORMDroid 0.20 now available
ORMDroid 0.20, the first packaged release of the ORM framework for android, is now available from the project downloads page on Google Code. This first release packages up the Android library ADT project, adds some documentation (which you can view online here), and makes it easy to grab and go if you don’t like to/wantContinue reading “ORMDroid 0.20 now available”
DEXing Deelang – On a real device!
Further to my previous post, I’ve been working this week on the new native compiler for Deelang on Android. This is a drop-in replacement for the standard custom bytecode compiler and VM that compiles Deelang scripts directly to Dalvik Executable (DEX) bytecode for use on the Dalvik VM used in Android. Development has moved fairlyContinue reading “DEXing Deelang – On a real device!”
DEXing Deelang – First steps in SVN
If you’re one of the few who’ve already taken a look at Deelang, you’ll know that it’s a simple scripting language that compiles to a custom bytecode format, which then runs in a simple virtual machine. It can run anywhere, but is targeted mostly for embedded devices, and especially for Android. All this is fine,Continue reading “DEXing Deelang – First steps in SVN”
Spritesheets with Gimp – An adventure in Scheme
One of the coolest Android projects I’m involved with at the moment is a new strategy game, and one of the coolest things about it is it’s retro-look 8-bit style graphics. Growing up in the 80’s I obviously got a lot of exposure to the unique look of games in the 8-bit era, and IContinue reading “Spritesheets with Gimp – An adventure in Scheme”
Android NDK + Eclipse + Windows = Headache!
Whew! Just spent an “interesting” hour or two trying to get some native android code working under Eclipse on Windows… Although this isn’t the first time I’ve used the NDK, it’s the first time I’ve tried to get it working with Eclipse on the Windows (+Cygwin) platform. To borrow an unrelated phrase from elsewhere, it’sContinue reading “Android NDK + Eclipse + Windows = Headache!”
Deelang – First file release available to download
After a few months in Subversion, with a few folks playing with the code and seeing what use they can make of it, the first file release of Deelang is now available from the project’s downloads page. This release is still a very early public release (as denoted by the 0.18 version number) but isContinue reading “Deelang – First file release available to download”
ORMDroid: Bugfixes + Sample App = Happiness!
So a few people have taken a look at ORMDroid since my previous blogs, and the feedback I’m getting most often is along the lines of “Sure, there’s some simple example snippets, but I want a complete, compilable, runnable example!” With this in mind, I’ve thrown together a very basic Android app that uses ORMDroid asContinue reading “ORMDroid: Bugfixes + Sample App = Happiness!”
ORMDroid on Google Code
Further to my previous post, I spent a bit of time today getting the ORMDroid project set up on Google Code (Edit: Moved to Github), including adding a bit of sample code to get you going with the library. I’m also working on extracting a simple sample project that will also go in the repository, whichContinue reading “ORMDroid on Google Code”
Another year, another blog… Actually, I’ve been out of the blogging cycle for a year or two now, as I’ve just been too busy with work to really dedicate any time to open source and my own projects, but a recent (positive!) change in my work schedule means I’m now back and able to investContinue reading “Introducing ORMDroid”